April 17, 2017

Pulling out my Chaos

As I said in my last post I've been getting some games of Age of Sigmar in recently.  As I don't really have a suitable army I've taken out my old Chaos stuff from when I started this blog up. We are only playing 1000 point games. The armies are small but well I only have 1000 points painted so that's fine with me. I didn't really study up all the possible synergies and basically just cobbled a list together. That combined with some poor dice really effected how I played. The list just didn't perform the way I had expected it to. Thankfully I'll have some Ironjawz to use soon so hopefully they can be a more competitive and fun army to use. I don't really want to expand my Slaves to Darkness beyond what I have painted despite having the models. Rebasing them all would be a chore as I put a fair bit of effort into basing them in the first place. I also have a few other projects such as my Stormcast that I think I would prefer to get finished and on the tabletop though they will take me a long while to really get done. I just don't have the time to paint them and that saps my enthusiasm. Maybe I can get back into the mood to do them after I have played some more. I also need to see what armies the other players go for as we only have a small group and there is no point in doubling up on armies at this point.
The scenarios from the Generals Handbook have proven to be good. They force a balanced enough army though I can see how shooting could come to be dominant in a meta. Terrain, as always, needs to be good quality and abundant. We played in the local GW store and I was a bit shocked at how bad the terrain was. The 40k stuff looked acceptable but the AOS stuff was really poor. I can understand that the terrain would take a bit of a bashing over time but this stuff was just bad. As they are actually trying to sell this stuff to customers one wuld think that they would make more of an effort in getting some good stuff onto the tables. The Realm of Battle boards were nice though the whole winter scheme was a little excessive. Again as these are going to be sold a little effort would have gone a long way.

Anyway the last game we didn't get finished but it ended at a 2:2 draw against the Wanderers. The Wood Elves in this new edition are really not what they used to be. They could stand up to a charge and realyly dish out some hurt. I was expecting that once I got up close to them I would sweep through their ranks but that was definitely not what happened. Luckily I managed to target my opponents characters preventing him from scoring the objectives and letting me claw back into the game. It really was funa nd quite tactically challenging. I've a lot to learn and I'm looking forward to it.

April 12, 2017

Into the Wild West

I drew up a map for our upcoming Wild West campaign. We are going to use the Legends of the Old West rules. I'm starting off with a Mountain Man posse with plans to also use a Lawman posse. I haven't played before despite having the rule book since it came out. I drew the map using Inkarnate and photoshop. It was actually really simple to do.

The game will tell the story of the McGregor and Dalton Feud. As I will have two posses and Steve, the main opponent, likely will too we have to get a story together where our posses won't fight each other. Anyway you can expect more posts about it soon.

April 10, 2017

Ironjawz, how did that happen?

It seems I've started a new Warhammer army... I'm not sure how that happened. It's been nine years since I really started a new army for Warhammer. Actually I suppose the Stormcast I got count as a new one too. I've been eager to get some Ironjawz since they released. I have a fair collection on 'Ardboyz already so ading only a few units to them makes the army relatively cheap to collect. I'll be painting these in the same scheme as the 'Ardboyz I've shown here. Its going to be fun.

I have managed to get a few games under my belt recently an that's set my enthusiasm for the game at an all time high. We are getting a small but regular group together in Hamburg finally. You can find us on Facebook under Age of Sigmar Hamburg.

February 1, 2017

January Progress

I made some progress on my projects this month though The Walking Dead has interfered with the plans somewhat.I somehow managed to make the most progress with my Malifaux stuff, due I think to a local league starting up which I won't be really taking a part in. I had the models lying around for a long while so its good that I made a start with them.

I tried the underpainting technique with these models to mixed results. They are definitely tabletop worthy but they are no where near whatI would usually do. The problem I am finding is with the glazes. I have to relearn a lot of things to get the colours to look right. I knew the process wouldn't be easy but it is definitely fun and I will pursue it a little more. It is definitely a faster way to paint.

The Flesh Construct was undercoated white and I built up colours using GW glazes and washes. The silver I painted as normal as I doubt the technique really works with metallics and as they are fast to paint anyway I didn't worry aoubt it too much. I am happy with the skin tones and the mix of red and green seems good. I am tempted to pick up the alternative sculpt in the coming months as this guy was fun to paint.

The Canine Remains were also fast enough to paint, the Zombie Chichuaua especially so. I kep with the underpainting though I mixed some glazes from paint to get a deeper and more varied colour to their pelts. I may have applied it a little too heavily but it works and I am happy. The motto with these is: Finished not Perfect. As there are no other sculpts readily available and I doubt I really need more I can consider this contingent of my R.ssurectionists complete.
The nurses are very annoying to paint. White is such a horrible colour to do for me and while I had hoped that the underpainting technique would help it still didn't make much of an improvement. Again Finished not Perfect applies but I feel I could have done a better job. I have experimented with McMournings lab coat but that hasn't come out any better and I will probably have to repaint him in base white. The blue as a contrast worked fairly nicely even if it is slightly heavier than I would have liked. I think in future a splash of blue into a glaze for white will be done, so it seems I am learning.

I also managed to paint some Space Marines but I will post them next week. All in all progress was a little slower than hoped, especially considering the initial enthusiasm but for the month I would rank myself B-.

January 9, 2017

Time for something a little different

One of the things I really want to do this year is to get back into some roleplaying games. I have played a few short ones recently but the plan is to run something that lasts a little longer. The usual go to system for my group, with me as the Story Teller at least, is Hunter: the Vigil. I recently picked up the newest edition and that has got the creativity working again.

I have been thinking about this chronicle for a while but I have to start making notes soon so that I can get everything compiled in a fashion that will make some sense. Having everything bubbling in my mind doesn't really make for a coherent game. The basic setting is a mid-sized town located in Green County, Wisconsin. The city is completely finctional and the county is very much an approximation of reality. I am calling the city Deliverance Falls. It was designed and built in the early 60's as a shining beacon of progress in the mid-west.

Deliverance Falls:
A plan was developed in Chicago in the late fifties to build a high speed railway between the city and Madison, Wisconsin with an eventual connection to the twin cities of St.Paul/Minnesota. This was hoped to alleviate urban crowding in the big cities and facilitate commerce between the three State Capitals. The plan was finished and a budget assigned. The first phase was the laying of the railway line and building of the commuter towns along the route. It was decided that the first city should be the one located at the centre of the route, a symbol to the cooperation between Wisconsin and Illinois. A few small farmsteads were already in the area and went by the name of Deliverance. These were bought up quickly but the name was used in the early stages of the development. When the new town was finally planned theplanners had incorporated a small waterfall into the city as part of the city park. The urban planners thereafter renamed the city to Deliverance Falls.

Deliverance Falls was initially planned to be more than twice as large as it currently is. The infrastructure for the town was built first. The area was subject to flooding so a large network of storm drains and sewers were built. Once this task was completed work began on the town itself. The first half of the town, that surrounding the train station was rapidly built by investors in the project. The buildings were designed to form the heart of a new community and were subsequently designed to be taller than would be standard for such a city. Areas along the outskirts of the town were not developped extensively as the return on investment wasn't deemed by most of the investors to be currently worth it. The land was purchased however with hopes that rises in property value in the area over time would yield a healthy profit.

The train-line was built in record time connecting downtown Chicago to Deliverance Falls. The Wisconsin Government had collapsed after a scandal was revealed whereby Republican candidates were accepting monies from development lobbyists who wanted the train corridor moved to incorporate lands owned by them. As a result construction firms hired for the job hadn't yet begun heavy construction works but the railway corridor had been purchased and upgrades to Madisons railway station were underway albeit delayed. Delays also hampered the building of the high speed train.

Families eagerly moved into Deliverance Falls, the houses and apartments were cheap and while the connection to Chicago was still only served by slower commuter trains everyone was assured that very soon the first high speed Metroliner service would commence.

By 2015 Deliverance Falls is still not connected to Madison by train-line. The high speed connection still hasn't been delivered and talks are that the train-line itself would need extensive modification if indeed it was to be finally used. The Midwest Regional Rail Initiative has included the line connecting Chicago and Madison. Some hope exists that finally after sixty years in the planning that the original plan may come to fruition. Deliverance Falls has grown slowly with a number of small industries moving into the west of the city over the years. The population remains steady with sizable minorities living in the area. A large percentage of the workforce endure the long commute into Chicago every day while the rest work locally. Crime is low in the area and in general the city is peaceful and prosperous.

Just in case you are interested here is a link to my older Hunter: the Vigil chronicle on this blog:
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