March 11, 2014

SAGA 8 points

I managed to finally get another Saga game in recently. This time at eight points. I wanted to test how the system worked once you increase the points value. This time extending it a third beyond its comfort zone. I was playing my Anglo-Danes and was facing off against a Norman force. Eight points of Normans looks huge as those horses can be really intimidating. I added a levy and eight warriors to my usual six points. I split the warriors amongst the three units I already had bulking them out considerably. I think this is a good way to go with larger point games. It doesn't increase your overall number of units and therefore stress your activation pool and yet it makes the game look much more impressive. The picture here is deployment. I concentrated in the centre while the Normans concentrated on the flanks.

The Flemish mercenaries in teh centre caused me massive headaches and lead to my downfall in the end. Once they had positioned themselves infront of my force there was nothing I could do but engage them. Every time I did I would suffer a lot of casualties and take a fatigue. Over three turns I bounced off them inflicting four casualties and recieving about twice that, including a large number of dead Huscarls.

Finally I sent my Warlord to deal with the Flemish and he easily wiped the remnant out. The Normans had completely swung around my army forcing my right flank into a complete retreat and as I had no resistance on the left the Normans that came that way were ready to pounce on the rear of my lines. I had my levy on the left and while they were effective I had used them against a smaller unit of Hearthguard rather than the more numerous warriors. My warlord was out in the middle relatively unsupported and in the end the cavalry proved too much and he died in the fourth turn thus ending the game.

As far as I can see eight points are fine to play SAGA with. The rules allow for a second we obey activation. We used this and it seemed fine. As I didn't really have any extra regiments it was a big benefit but I can see people who add two more in really needing it. We played Clash of Warlords as a scenario and as it is the most basic way to play it worked out fine. I would like to try some other scenarios at this size, especially the Ford, and see how it works.


  1. I recently played a 10 point game, strangely the we obey rule for the extra warlord is not at this level. Still, like you said, the game was a similar number of units to a six point game, just they were all much bigger, so it plays more like a small battle than a large skirmish. Good stuff.

    1. I intend to try out the ten point level soon enough. Certain armies probably suit it better than others. I definitely see it as the proper place for the special characters at least.

  2. Looks like fun! We'll have to give 8pts a go.


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