
Miners are really looking attractive as a regiment now. I will be fielding a large regiment of them. The ability to come on and move give them a really good board control effect. If my opponent gets too close to the board edge I can come on get up close and with the help of the Anvil hopefully smash into their flank. The only problem I see is that there are only eleven attacks coming from this regiment meaning a maximum in average terms of six kills against standard infantry. Still they cancel ranks and with a combined charge they could be very effective.
Longbeards are looking much better to. They are expensive in comparison to a Clansman but hopefully worth it. The boost in Weapon Skill and Strength really make them better. I would prefer to have Iron Breakers but they quickly eat into your special points allotment. I have armed mine with great weapons because if you are going last you had better hit hard! The immune to panic at least saves you having to roll but passing along a re-roll to others isn't so important.
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