Once that happened the Vikings withdrew forcing me to slowly come onto them and being whittled down in the process. The fact that I had more wounds on my warlord than my opponents allowed them to run down the clock and win by default. It was pretty annoying that the scenario allowed for this. I assume I would have still lost as I was in a bad position but the scenario should force the warlord to fight each other much more! I shall have my revenge and burn the Viking ships yet!
October 31, 2012
The Raid on Wallei, part two
Once that happened the Vikings withdrew forcing me to slowly come onto them and being whittled down in the process. The fact that I had more wounds on my warlord than my opponents allowed them to run down the clock and win by default. It was pretty annoying that the scenario allowed for this. I assume I would have still lost as I was in a bad position but the scenario should force the warlord to fight each other much more! I shall have my revenge and burn the Viking ships yet!
October 30, 2012
More Goff Boyz

October 29, 2012
Killa-Kan Mob

October 28, 2012
SAGA news
I seem to have a lot to say about SAGA at the moment. There is an offical blog from the game developers here.
It previews the Norse-Gael warband and their challenge mechanic. It sounds very interesting and gives a distinct flavour to the Norse-Gaels. There is also a description of the Franks whom I am not too interested in. The game is expanding eastwards a little and it may end up divorcing itself a little from its historical roots. The Byzantines were released in Wwargames Illustrated 301 I believe. While they would have clashed with the Rus I don't really seeing them fighting the Welsh very much. It was always something that bothered me with games like the Lord of the Rings where if you both had a good guys force you could end up playing each other. It just doesn't seem right. The most infuriating thing is having to wait to get my miniatures. I have them all sitting in a box in Ireland. You can expect to be blasted with SAGA warbands once I get my hands on them.

October 26, 2012
Friday Showcase- Ork Trukk

October 25, 2012
Another Kan

October 24, 2012
SAGA Campaign: The raid on Wallei
In 901AD a band of Norse-Gaels under the leadership of Harald Hvitbeinn are 'gone a viking' in Northumbria. Travelling up the river Ribble and its tributary the Calder the Vikings are attempting to reach the monastery of St. Paulinus and the village of Wallei. Having left their boats moored at the village of Langho Harald moved through the Crow Wood to arrive at Wallei before anyone could be alerted to his presence. Travelling to Wallei at the same time the family of Ivar Trätälja stumbled onto the Vikings just before they reached the relative safety of the village. Ivar's three daughters had been sent from York once the Scottish raids across the Ribble had been stopped. The countryside had been subdued for the most part with the saxons accepting the leadership of the Anglo-Danes. Unfortunately for them nobody had anticipated the Viking raid. Harald had no choice but to engage the armoured escort. Splitting his force in two he engaged the escort while the bulk of his force moved into the village before Ivar's Hucarls could form a defence.
Harald's son Rorik advanced on the escort as they hurried along the forest path. His Hirdmen held the centre with Bondi at both edges of his shieldwall to hold his flanks. Egill, the commander of the escort, quickly dispersed his force amongst the rough terrain. His Geburs moved up to harry the Vikings with bow shot. His Ceorls moved out to flanks the viking shieldwall while the Huscarls advanced on the Hirdmen. The daughters knowing they were in mortal danger split up and attempted to slip around the Vikings when they were engaged. Battle was quickly joined to the right and a great slaughter ensued. Rorik's impetuousness however led to the left flank breaking completely. As the Bondi on the right became embroiled in the fight they were slowly shoved backwards. Seeing this and and looming threat of the Huscarls Rorik sent his centre into the fray. These bogged down in front of the Anglo-Dane shieldwall and when the Huscarls did finally engage they were overwhelmed. Again Rorik overcommitted throwing himself into the fight. The shieldwall was defeated but the battle was already lost. Egill had moved cautiously up the centre. As more and more the the Vikings were forced to the right he concentrated on the right. The Bondi on the right were suffering poorly the attention of the Gebur. The final reserve of Hirdmen moved to disrupt the Gebur bowmen and reinforce their beleagured comrades. Egill took the chance to commit to the combat personally slaying three of the Hirdmen and throwing the entire flank into disarry. Two of Ivar's daughters slipped through the rapidly disintegrating Viking line. The third daughter was less fortunate and was captured by Rorik.
The battle was a victory for the Anglo-Danes as they managed to get two of the three objectives off of the board. In the next scenario these objectives can be used to generate an extra SAGA dice, up to the usual maximum of eight. The next scenario will be the meeting of Ivar and Harald at the village of Wallei in a Clash of Warlords scenario. The historical facts mentioned here aren't historical at all. The locations are real however and the events are possible. Wallei is the old name of Whalley in Lancashire and there is evidence of an early church or monastery on the site, most likely founded around 628AD. This would be a very likely target for a Viking raid from Dublin or Mann. Three to four ships could easily enough navigate the Ribble though I am unsure if the Calder was navigable at all. Therefore the Viking ships are moored at Langho. The area was probably densely forested, even today it seems to be much more forested than usual.
October 23, 2012
Killa-Kan


October 22, 2012
The Raven's Shadow
Once I get home to Ireland next I will pick up the two hundred or so models I have there. I bought them what sems like an age ago to use as a Warhammer Ancients army. I can easily see them becoming four or five warbands soon! While the Saxons are the faction I have used I think I will go for the Anglo-Danes. I was checking through the rules for them and the main trick they have is to put fatigue on the enemy. It seems very powerful as fatigue can quickly exhaust a unit and force them to rest. The Saxon play very differently than this depending on numbers to overwhelm the opponent. I have only played against the Vikings and this makes for a bloody affair.
October 18, 2012
A Horde Arrives

October 17, 2012
Deamon Prince
I found this fellow lurking at the back of my storage cabinet yesterday. Wwhile I hadn't forgotten I had him I have forgotten what I wanted to use him for. I never intended collecting a Deamon army, despite having a fair few models for one. I am thinking he would make at minimum a decent giant for the beasts if not a Ghorgon. The detail is rather astounding and paiting him would take a lot of effort.... I am not sure if I should start him now I keep going with the rank and file of the Beasts of Chaos.
Labels:
Beastmen,
Deamons,
Painting,
Wargames,
Warhammer Fantasy Battle
October 16, 2012
More Gors!

October 15, 2012
Gor reinforcements

I managed to paint over the weekend and make some decent progress on the Gor horde. I am still not sure if I will finish the army but finishing the Horde would be good. I added a few hounds to the spacer bases as I have some spare and it stops the base looking so empty. I had a spare box of hounds for some reason. I have twenty already assembled so I don't know why I would have bought yet another box. I am tempted to someday run a proper regiment of hounds. They are not so much more expensive than Ungors and they are much faster. It would be an excellent deterrent for other fast cavalry and disposable regiments which seem to be very prevalent in Warhammer at the moment.
October 5, 2012
Friday Showcase - Burna Boyz

October 2, 2012
Beast Reinforcements

October 1, 2012
Goff 'Ard Boyz


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