It has been a while since I really planned some stuff for my Hunter: The Vigil game. I have been reading the sourcebook a lot at least and I have listened to the podcast from the Knights of the Night. This has mainly been to get me into a mood to prepare for a Chronicle and to learn the rules a little better. It will probably take me a few sessions before I have a good idea of how the rules work so any help that I can get beforehand would be good. They are playing a Tier Three or Two game while I intend to only play a Tier One game. That grounds the game in a more down to earth horror style. There maybe a possibility to expand the game into the second tier but I am not planning on that. At the moment I am still trying to think of who to invite to the game. As it is done with people from work I have a lot of available players however I only want to run with a small group. That means someone is going to be annoyed as they are left out...A situation like this poses a good question to the Hunters who can kill Monsters with some justification. Can they act as vigilantes too? Are humans any less of a monster than the supernatural threats present in the city? If the players can't tell if a gang member is a ghoul, a vampire or a real flesh and blood human can they simply wade into a gunfight with them all guns blazing? Well I guess they would but at least it presents a moral challenge which is the stuff that makes the World of Darkness such a good setting. So what does this mean for our ghouls? Well I need to remake them a little. They will have a vampire overlord now and maybe some of his coterie.
Are these guys led by Bruce Springsteen?
ReplyDeleteYep he is the boss after all. I was wondering if the players would make the connection once I name the gang enforcers after the band members.
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