April 22, 2011

Friday Showcase - Organ Gun

So I missed last week due to being ill. Sorry for that! Anyway here is one of my warmachines, an oft neglected part of my army. As I was pulling this out for a photograph I noticed I am missing crew for nearly every machine in the army. I seem to cobble crews together from various sources as needed! These guys come from an old metal organ gun, an old metal cannon and the Battle for Skull Pass. I really need to sit down sometime and get the crews for the ten or more warmachines I have completed.

The only thing of note with this warmachine is the fact that the organ gun piece can be removed and replaced by the cannon piece from the same kit. I clipped the top of the holders off and now I can, with a little difficulty, change the warmachine around. I guess there is a much more slick way to do this via a magnet but I wasn't bothered researching at the time of construction.

April 19, 2011

Night Goblin Temptation

I am really getting tempted by the recent Orc and Goblins book from GW. I haven't read the book at all but listening to the recent slew of reviews of the book has really got me interested. I have a mountain of models, from I think four sets of Battle for Skull Pass so I won't be going short on Night Goblins anytime soon. I also have about twenty squigs, if not more, so one of my elite slots is well used up there. I also have quite a few Trolls that could be salvaged from the terrible paint jobs of yore. It would be a nice project for over the summer, 200 or so models would keep me busy. Maybe if I could get my menites to a point where I am happy to leave them down for a while I could consider this.

I am worried if an all, and I mean all, night goblin army is viable? I started the hobby seriously with a decently preforming army of night goblins in fourth edition. While I played a few games previous to that I had never owned an army before. It would be great to attemtp to recreate the army of those days. Maybe I just need to weather the storm of my nostalgia!

April 18, 2011

Getting there with Prime

So finally I am not sick. The last two weeks have seen me stuck in bed or lying on my couch feeling bad! This weekend I was fine again and able to get back on with my plans to complete everything from Prime. I managed to make great progress by finishing these Templeguard. As everything it seems I have had these for a while. Six of them were painted long ago but I had no impetus to get the rest of them done. Even the shields hadn't been painted or glued on. I did have one annoying task... I had to strip the shields. The first time I painted them I went for a full red colour scheme. I glazed these with a red ink. When I finally decided that these then looked like crap I tried to paint over them in white. I had forgotten that red ink will bleed through pretty much any colour painted over it. Despite numerous coats of various colours in an attempt to cover the red/pink bleed I ended up just having to strip the paint. At least I found that nail varnish remover it an excellent paint stripper!

Now that I am getting some regular games in again I really wanted to get these guys done. They are some of my favourite models in the menite range. They remind me a lot of the Imperial Guard Stormtroopers. They also ground the game in a more fantasy setting for me, something at least when I got into the game first that was important. They really are the epitome of menite grunts. In most games they tend to get shot, trampled or generally destroyed! The are a unit I would definitely be interested in having a duplicate of, though that fact that you can only have one attached Officer and Standard per Warcaster means the second unit doesn't have the same visual feel.

So with these done it leaves me with not too many Prime models to finish before the end of the month. Basically I would need to get a Paladin of the Wall done and a unit of Deliverers. I would like to get a Revenger done and the alternative Paladin of the Wall also done. We shall see how much hobby time I can manage. One of the annoying things in the way is the fact that I can't order blisters of Deliverers here. Germany seem to be suffering a little from a shortage of supply on behalf of Privateer Press. Most of the shops can't get in units anymore and I managed to pick up the last box of Deliverers in the local area.

April 9, 2011

Witches, Ghouls and inspiration

I picked up two books this week to help out with the campaign preparations. I haven't finished either of them, I guess that happens when you try to read both at once! Ghouls being one of the main antagonists in the campaign, at least in the beginning phases, need some meat! While I have discussed them before I wanted to nail down some rules for them. I thought that the sourcebook for them would be enough but actually it isn't. It is very Vampire centric which I should have suspected really. It deals very much with using Ghouls in a Vampire setting rather than just in a World of Darkness setting. Witchfinders has been great. It has detailed Witches pretty much as I wanted them too. The book is about twice as big as the Ghouls book and it contains everything relevant for a Hunter campaign. What it doesn't do though is present the horror of the setting well. It attempts to portray horror by the repeated assertion that Witches are just humans. To me that engenders a feeling of paranoia rather than horror. I guess that injecting the horror into the campaign is the problem of the games master and relying on supplements to do this isn't going to be satisfactory for anyone involved. The examples given in both books are fine and have sparked my imagination. I hope I can lift some examples directly and place them in my city while others with some simple modifications should also be easy to use.

I have slowly come to the realisation that I need a vampire. This guy will be the season finale. The players won't know it but defeating him is the reason they are playing. The Ghouls are indirectly linked to him and the Witch Coven have no links at all. I am thinking a Nosferatu as it gives a good chance for a dungeon crawl. Exploring the sewers underneath the city gives plenty of scope to bring in various elements of the World of Darkness. Also cramped confined spaces with an ugly as hell Vampire in them will be pretty nasty. The Ghouls will be subservient to him but will be clannish and look after themselves. The Ghoul book provides information on families and the inhabitants of St. Casamirs will be represented by one of these, most likely the Angustri. These are essentially gypsies though in my world east european is close enough. This demands a Mekhet Vampire regnant but I will have to read up more about them to see if that is better than the Nosferatu.




Character Sheets

April 8, 2011

Friday Showcase - Hammerers

Rather than just showing you characters I thought a nice regiment would be good! Here are the centre of every Dwarven line: the Hammerers. These guys are a relatively recent addition to my army. I couldn't really afford them when I started collecting the Dwarves but I managed to pick them up second hand eventually. If you look closely enough you will see that I only have seventeen models but I stretched them out to twenty with some creative basing. I will have to go back now and add a few more models to the regiment as eighth edition requires it. Getting them up to between twenty five and thirty would be the maximum though as they still are expensive. I guess they will eventually be replaced by plastics but I like the metal models. They were released I think around 1994 but they are quite nice considering some of the other miniatures that came out around then. The pose is a little 'samey' but what can you really do with great weapon armed dwarves? Having them all standing around just holding onto their weapons wouldn't have been very nice either.

About Me

Friends