
I really like these in the game. Their MAT is high enough to reliably hit. Backswing basically gives you a reroll, though the errata changes this. Now you have to make the second strike even if there are no enemies within range. This can make for some difficulties when you are positioning them. I usually have Fury cast on them giving an effective P&S of seventeen. That is high enough to threaten 'jacks and 'beasts. They are slow however and as I use them as a counterpunch behind a wall of infantry I often don't get them into battle until very late in the game. This is okay but not ideal. It is good to have all points in the army working at the same time rather than having a lot of it sitting at the back doing nothing. Still if I can manage to attrition well with the forward elements of the army I can really dominate the end of a battle as the Demolition Corps comes into play without a scratch.
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