I have loads of Boars and hopefully a load of riders for them. I haven't dug through the bits box to see exactly what I have yet but there should be some. I don't really like the old Boars that much so I have decided to make a few changes. As the heads are what most people will see that is where I have focused my work. Firstly extending the tuft of hair on the head makes the boar look a little bigger. I don't have a rider here to see if I went overboard or not but it should be fine. Then some armour allows me to do some more interesting painting on these guys. A large plate on the front will let me do the check patteren I have done on the rest of the armour. I am debating whether or not I should add a blade or a spike. I probably will. I also have to add some rivets but I will only do that once I am completely finished. I have also added some chainmail. I did this before I stuck the head onto the boar and I managed to get the angle of the fall wrong. I will take the chainmail off and redo it maybe with some plates or even some leather. I would like to improve my chainmail sculpting as I may use it on more models in the future. I also want to add a few smaller details such as spikes along the bottom of the facial armour plate, again this needs to have the angle changed slightly and a rivet added. It worked out decently well though and it looks like I can use it on the other models.
If anyone has spare plastic rider legs from the old Orc regiment box please let me know as I will need some to get a nice sized unit of these done.
December 17, 2014
December 11, 2014
Belated Spider Riders
I finished these models a while ago but I forgot to post them here. I am really glad I got them finished as I was not enjoying painting them. I can't say that they were particularly hard to do but they just took so long I got bored. I had intended doing ten or twelve of these but five was the limit. I left the rest of them in Hamburg when I came to Finland. I can revisit the regiment at a later date. I have doubts as to their effectiveness in the game. They are too vulnerable to panic tests, especially small regiments. Also they tend to operate away from the general or battle standard bearer so they can't use their benefits. The biggest problem for a fast mobile and useful regiment of light cavalry such as these is the fact that at least one turn of a standard game they will be sitting around doing nothing due to animosity. I don't know if this is really reflected in the points cost of the regiment. Once I get the rest of them painted up I can test them in a few games and see if they really are worth it. I do have forty of these models and so I could do a rather large single unit. I doubt I would punish myself with that though.
Labels:
Orcs and Goblins,
Painting,
Wargames,
Warhammer Fantasy Battle
December 2, 2014
A third of the way done
There would seem to be a lot more Night Goblins in my army in comparison to Orcs. I have brough sixty spearmen with me and now I am almost a third of the way through the regiment. Not bad going for ten days painting. I have absolutely no basing materials so I can't do anything more a this stage with the bases. Having the models done is of paramount importance and as I won't be gaming with them anytime soon I don't have to worry. Hopefully I can keep the pace up over the coming few weeks and knock out the entire regiment before Christmas. I am slowly getting tempted to just continue with Night Goblins and get a large army of them done. It would involve buying and converting a fair few models so we shall see if I get really motivated to do it, I doubt it.
November 27, 2014
Finland, Finland, Finland
I have just moved to Finland. A new opportunity for work arose and I went for it. At the moment absolutely no gaming is happening. Not only do I not have any time but I really didn't bring anything with me. The best I can expect is a few board games or some games on VASSAL. I did however pack a few paints, brushes and models. I even managed to unpack them last night and start some painting. I only brough a few models, sixty Night Goblins and thirty something Savage Orcs. They should keep me busy during the long dark evenings here. I will actually be heading home to Ireland for Christmas so if needed I can restock my painting inventory from the leadpile there. I believe there is a Wyvern, Snotlings by the score, spear weilding Orcs and Golfags Ogres there that I would like to get painted eventually. As it will be late spring before a restock opportunity presents itself I guess I will be bringing back quite a lot of stuff.
October 13, 2014
Spider Riders still
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Finally some progress on these has been made. I don't think I really like these models much but as I paint them and assemble the regiment they are starting to grow on me. Though I think everyone experiences that as they paint the large regiments in Warhammer these days. Painting the spiders is a chore. I am not sure if it is the sheer volume of the model, the fact I have had to convert almost every spider or that they just take time to do. I like to see a lot of progress on my models and armies but these few seem to have been on the table far beyond their welcome. I had planned to have a regiment of twelve but that number has been slowly diminishing as I continue painting. Just getting five done would be enough I think. I am guessing that they function best in a regiment of twelve or so as they need to outnumber the other light cavalry they will be hunting orat least holding up as long as as is possible considering their quality. The plan for these is to have them operating on a flank where they can intercept light cavalry and hopefully hold them off long enough for them to have little effect on the battle or to drive them off due to the fact that this unit can absorb a few casualties unlike other more expensive light cavalry units. They can also function to hunt down warmachines even though they will be less effective at this. They will probably just occupy the machine for a few turns.
Labels:
Orcs and Goblins,
Painting,
Wargames,
Warhammer Fantasy Battle
October 6, 2014
Night Goblin Shaman
While I should have been painting some Spider Riders I instead got distracted with the Battle for Skull Pass Shaman. I don't have much painting time, less than the last time I made the same complaint but I am making some very slow progress on this army. I have recently been browsing the Give'em Lead blog and there have been a few excerpts from old White Dwarfs there. Some of these were fairly influential to me back in the day especially the Stillmania articles. Having read through them I am determined even more than ever to get this army done. I doubt I will hit my christmas deadline but I will make a fair stab at it. Nigel mentioned building the army in blocks or detachments and I will do the same. The first is a 1000pt detachment of Night Goblins. I will stick with the standard force percentages so that it can easily slot into any further developments of the army.
Basically while waiting for washes and glazes to dry on the Spider Riders I managed to complete the shaman. The Spider Riders are easy enough to paint but they can take a while to dry. I found that once I had progressed about half way with Shaman I had the momentum to complete him and so I pushed the Spider Riders to the side. The base needs to be completed much like the rest of the army but that can be done at a later date. I went with a red colour on the staff puppet thing as I thought it would offer a nice contrast to the green. Whie it is fine I don't think it had the effect I wanted. I have two more of these models and I intend eventually to convert them and paint them as a coven to use in a larger battle at some future time. The models are going to be tough to convert but it should be possible.
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Labels:
Orcs and Goblins,
Painting,
Wargames,
Warhammer Fantasy Battle
July 30, 2014
Forest Goblin Test
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Labels:
Orcs and Goblins,
Painting,
Wargames,
Warhammer Fantasy Battle
July 24, 2014
Horrible Spiders
I think the weirdest thing about the Forest Goblin Spider Rider's mount is that at a distance of two or so feet in a darkened room they look all too convincing.
However I managed to get forty of these models I don't know. Even though it would look awesome on the table I doubt I would ever be that crazy to do it. I will be converting the Spiders in this regiment of ten at least though there are limits to what I can do with the single piece models. Three of the four here have had their legs repositioned. I haven't as yet greenstuffed the joints as I can't find my greenstuff. The difficulty is that when I reposition them they stop ranking up properly. The picture doesn't quite pick it up here. I checked out Psychosis Pc's pictures of his nicely converted Spider Riders and I may get brave and attempt something similar. The miniatures are rather tiny though so I will be limited in what my meagre skills. I would like to try a few feather cloaks though. I guess if you can manage one feather a cloak can't be too much harder right?
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However I managed to get forty of these models I don't know. Even though it would look awesome on the table I doubt I would ever be that crazy to do it. I will be converting the Spiders in this regiment of ten at least though there are limits to what I can do with the single piece models. Three of the four here have had their legs repositioned. I haven't as yet greenstuffed the joints as I can't find my greenstuff. The difficulty is that when I reposition them they stop ranking up properly. The picture doesn't quite pick it up here. I checked out Psychosis Pc's pictures of his nicely converted Spider Riders and I may get brave and attempt something similar. The miniatures are rather tiny though so I will be limited in what my meagre skills. I would like to try a few feather cloaks though. I guess if you can manage one feather a cloak can't be too much harder right?
Labels:
Orcs and Goblins,
Painting,
Wargames,
Warhammer Fantasy Battle
July 22, 2014
Night Goblins done... for now
I finally managed to finish my second regiment of Night Goblins. I manage to snatch about half an hours painting every evening after work and some longer stretches at the weekends. These thirty were easy enough to paint too as the models while excellent are rather simple. There is no extraneous details that need to be painted. I often wonder why Orcs and their ilk need so many pouches when going to battle, what exactly are they carrying?
I want to take a break from Night Goblins for the moment. I don't want to start into the next regiment of sixty spears and end up getting bored or annoyed halfway through. I think that will be my next unit taken from the pile. Its sheer size will be impressive even if I doubt that their performance will be. I have no idea what the new book will bring but I guess Goblins will remain cheap. So instead of a massive horde I am moving on to some Forest Goblins. I used to have an infantry regiment of these once upon a time. I have no clue where they ended up. Now I have forty Spider Riders and I would like to get some of them painted. A regiment of forty would look cool on the table but it might be a little excessive. I am going to convert them a little and I think ten is enough.
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Labels:
Orcs and Goblins,
Painting,
Wargames,
Warhammer Fantasy Battle
July 10, 2014
Yet More Night Goblins
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Labels:
Orcs and Goblins,
Painting,
Wargames,
Warhammer Fantasy Battle
July 1, 2014
Nasty Night Goblins
I finally finished the last model in this horde. Forty night goblins can take a while to paint. I would definitely like to have a few more in this regiment but I currently don't have the models. I have a few hundred spear armed models but they aren't that easy to convert into hand weapon armed goblins. I think forty of these are viable as a flanking unit in the current edition of Warhammer. I will be backing them up with some archers eventually too. I have quite a few of them also. I think I ended up with upwards of four sets of Battle for Skull Pass and a few extras too. It is good to be finally doing something with them.
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I still have to make sure that I didn't miss any detail on these goblins. There is always something left out I find. I also need to decide what I am doing with their bases. I think I will add tufts, autumnal ones and a few leaves. I would like something distinctive on the bases though and I am not really sure what. I like how the standard came out. I didn't pay enough attention to the check pattern but it is decent enough. The banner flares at the bottom and I didn't accommodate that correctly when lining the pattern in the first place. I was also worried that the moon wouldn't stand out enough but it does seem to.
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I still have to make sure that I didn't miss any detail on these goblins. There is always something left out I find. I also need to decide what I am doing with their bases. I think I will add tufts, autumnal ones and a few leaves. I would like something distinctive on the bases though and I am not really sure what. I like how the standard came out. I didn't pay enough attention to the check pattern but it is decent enough. The banner flares at the bottom and I didn't accommodate that correctly when lining the pattern in the first place. I was also worried that the moon wouldn't stand out enough but it does seem to.
Labels:
Orcs and Goblins,
Painting,
Wargames,
Warhammer Fantasy Battle
June 23, 2014
Bonus Boss
I picked up a few Black Orcs recently on eBay. This miniature was included so I decided to paint him up as a break between the tedium of rank and file. I had to spend a lot of time cleaning him up as he hadn't arrived in a good shape. Mainly the arms needed repositioning and all the
I painted him up to fit with the rest of boys. I intend making a set of shields similar to the one here for the rest of the orcs. They look really awesome. I saw an article on a blog about making them and it looked fairly simple. Basically just some plasticard as I have a rivet puncher that will work really well for rivets on the shields.
I just need to get the Night Goblins finished first. They are coming along slowly at the moment. It is mainly the skin that takes the most time.
June 17, 2014
Night Goblins
I have absolutely no time at the moment for just about anything especially keeping this blog up to date. I have been slowly painting of an evening and here is the current WIP of my Night Goblins.
I am going to get my long neglected Orc and Goblin army together for an event at the end of the year. I am going very infantry heavy so I guess I am already behind schedule. I am hoping to get another twenty or so of these Night Goblins done over the coming weeks and then I can get back to doing some Orc Boyz.
Labels:
Orcs and Goblins,
Painting,
Wargames,
Warhammer Fantasy Battle
March 19, 2014
Tale of Malifaux Bloggers - Month Two
It is better late than never. I wasn't able to get to the internet until yesterday and so I couldn't update the Tale of Malifaux Bloggers. I have a few minutes this morning to get my stuff updated between various errands. So first of all I still haven't managed to pick up my starting box. Seemingly the weather in America has caused a delay to the European delivery and so nobody should have the new boxes yet. I am off this morning to an interview beside the gamestore and so I think I shoul be able to finally get McMourning. It does mean a lot of painting this month.
This month I won't be buying too much either as I have plans for months three and four maybe. The one thing that is essential in a McMourning crew is Flesh Constructs, you are either bringing them along anyway or summoning them with great rapidity. Therefore I really need to have a second and thankfully an alternative model comes out this month. I will be picking one of those up for sure. I am seriously tempted by a few more Canine Remains but as they haven't been released yet in plastic I am not too eager. I do want to wait until they are available. Sadly I haven't seen any rumours or confirmed releases so I shall simply continue to wait for those. That is quite annoying about Wyrd's releases. I have all the rules I need to play but I don't have the models. To make it worse I have to wait for the models. I am sure this will cost them a good few players in the long run.
I am only spending fifteen dollars this month and with the ten dollars remaining already from last month, actually I have to check what the budget was, I will have a good warchest next month. I want to start focusing on alternative minions and enforcers so that I can explore McMourning a little more as I go through this project. His poison tricks are excellent but I think there are some other synergies to be exploited there. I will also have to gind a second opponent as I am very fearful of some of the abilities and tricks out there that I am not at all prepared for. I have never played Neverborn for instance and from what I hear they are quite good. Hopefully I can get what I am after soon and get to the painting.
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Month Two |
Alt. Flesh Construct $15 | Monthly Total: $15 | Remaining Total: $20 |
March 14, 2014
Gathering the Clansmen
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March 12, 2014
Angry Anglo-Danes for SAGA
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March 11, 2014
SAGA 8 points
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As far as I can see eight points are fine to play SAGA with. The rules allow for a second we obey activation. We used this and it seemed fine. As I didn't really have any extra regiments it was a big benefit but I can see people who add two more in really needing it. We played Clash of Warlords as a scenario and as it is the most basic way to play it worked out fine. I would like to try some other scenarios at this size, especially the Ford, and see how it works.
March 10, 2014
Dwarven Expeditionary Force
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I would like to get a themed dwarf list together and so I took out my 6th edition book which had a few themes in the back. I don’t think I ever actually used them back when the book was valid but they were decent guidelines towards having a theme. I would really enjoy seeing a few more of these being officially printed and supported. I do know what I want at least. I would like to represent a trade caravan bringing goods from the hold to either a trading post or a nearby Imperial town. The theme that suits that best from the sixth edition book is a guild expedition. That really doesn’t represent what I want as it is based too heavily around the Engineers Guild and relies very heavily on warmachines and shooting. Enough dwarf lists are based around that already. I want to have some shooting alright but something light weight that you could envisage transporting around and being quickly ready to use. I also want to have some stalwart dwarves scouting ahead of the main force.
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Speaking of scouting I can’t leave out my Rangers. I probably won’t take anything else from the rare section and these guys really fit the theme. They are out in advance ensuring the path is clear. I have forty of the Bugmans Ranger models and I want to use them. They are really characterful in my opinion. I will endeavor to get a scouting hero included in the unit though I haven’t seen a rune that allows that yet. These will form a large block in the army but they won’t really be guarding the wagons. I guess that my other two infantry blocks will have to do that. I will include thirty five Clansmen. I have the models to do a regiment composed of forty but that entails a good bit of painting so thirty five is enough at this early stage. I could do two units of twenty with full command but I doubt that would fit in the twenty five percent allowance. Accompanying them are the veterans of the expedition, twenty five Longbeards. I have them armed with great weapons. I could also add in some shields but I doubt they are worth the cost. These are meant to be an effective offensive force. I would be very tempted to add the Strollaz rune but to be honest they would most likely end up too far ahead of the rest of the army and relatively unsupported if I did that. I guess the Lord and battle standard bearer will go into this unit. Having them in the unit serves to force my opponent to engage with them as they will probably be worth a large proportion of my points. I am tempted to fill them out to a slightly larger size as a unit of twenty eight doesn’t look right deployed on the table. I guess it is my obsessive nature but the ranks need to be full at the start of the battle.
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March 5, 2014
Tale of Malifaux Bloggers: Mid-Month
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I was wondering about using Rafkin in the crew. He seems to repeat a lot of abilities that the other members have and doesn't offer anything new. However a deeper look at the card shows some interesting possibilities. Firstly he is another poison vector. While that seems to simply repeat the theme but that is important. Your opponent has to fear anything that can cause poison as with the various abilities stacking it can result in six points of damage a turn. Secondly I have been using Rafkin to attack fairly powerful enemy pieces, Izamu mainly. With a point of poison placed on them with a 0 action you can charge for a single activation which allows a non-direct charge. That is great as it is hard to account for it when positioning a model. Once the opponent is poisoned Rafkin can dish out a lot of damage. His melee is decent and he has enough wounds to withstand some attention from the enemy. Thirdly even if Rafkin isn't in combat with a model he lasses on an extra point of damage within 6" which can really be the tipping point in a conflict. It is a different effect from Sebastian and McMourning and so it stacks nicely with them.
I haven't heard much disscussion on Rafkin and I find that strange. He seems to have been overlooked somewhat. I guess it is based on the fact that his abilities are very similar to others in the McMourning crew. I would suggest to evryone to try him out. I almost couldn't consider a crew without him.
March 4, 2014
Dwarf Longbeards revisited
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March 3, 2014
Wayne Englands 4th edition Dwarves
Lord: Light Armour, Great Weapon, Crossbow, Magic Blade (50) | 214 |
Hero: Light Armour, Shield, Magic Blade (25) | 132 |
Hero: Heavy Armour, Shield | 108 |
Master Runesmith: | 178 |
Champion: Light Armour, Pistol | 52 |
19 Longbeards: Full Command, Warbanner, shields. | 370 |
19 Clansmen: Standard, Musician. | 257 |
19 Warriors: Spears, Standard, Musician. | 276 |
Bolt Thrower: Light Armour | 60 |
Cannon: Light Armour | 116 |
Flame Cannon: Light Armour | 125 |
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February 28, 2014
Compagnie Franches de la Marine
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February 27, 2014
Ancient Dwarf Lord
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February 21, 2014
Wayne England's Dwarves
I think one of the main reasons I started collecting Dwarves was due to Wayne England's army previewed in White Dwarf 135 and 148. I could be wrong on the numbers but they are in the general area. The links will direct you to copies of the articles in question. I have had fairly strong memories of the article and when I seriously started collecting my Dwarves in about 1997 I even went as far to emulate the blue and white colour scheme. With the release of the new army book and the fact that all the Warhammer media are chatting about Dwarves at the moment I took out a few of the models I have in my large collection to look. There always has been a dwarf on my painting desk. It is never the same dwarf but I have never stopped painting the army. Infact I really have two armies. One in the blue and white scheme and one in a red and green scheme.I have been trying, over the last few months or maybe years, to decide if I have given up with Warhammer Fantasy or if I will continue playing. The Dwarves are my army and if I let this release go by, as I suspect I will, then I think I really have given up. Well by saying given up I refer to the playing rather than the painting. That would be sad as I really have had a lot of fun with good friends playing Warhammer over the years. I guess maybe as I am not in such good contact with these friends anymore that Warhammer has become the casualty of my move to Germany.I can't even say it is because the game is not good. It has never been good but that also never stopped me from enjoying playing it.
Today despite being sick I decided to paint something. That lone Dwarf on my desk was the target of my paintbrush. I snapped a quick photo with my phone of the gunner. It was a one hour paintjob and to be honest it came out pretty good. The model is a one piece affair though the detail is excellent. Once I had finished him I rummaged through my bits box and came up with another five to sit on my desk. I am very tempted to pull out a load of Dwarves and start painting them. I know I have huge amounts stockpiled somewhere. There are definitely about twenty more Bugman's Rangers somewhere and some of Colin Dixon's Miners too.
Listening to all the chats about Dwarves over the last few days returned an idea to me that might be an interesting exercise. I had intended to make a number of army lists that was the same in terms of content but came from each edition of Warhammer. I think it would be quite rewarding to start with Wayne Englands army and do that same list as it appeared in White Dwarf for each edition. I am really interested to see how it would work. Who knows maybe it can provide the spark to ignite my interest in the Dwarves again?
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Listening to all the chats about Dwarves over the last few days returned an idea to me that might be an interesting exercise. I had intended to make a number of army lists that was the same in terms of content but came from each edition of Warhammer. I think it would be quite rewarding to start with Wayne Englands army and do that same list as it appeared in White Dwarf for each edition. I am really interested to see how it would work. Who knows maybe it can provide the spark to ignite my interest in the Dwarves again?
February 19, 2014
Canadian Militia
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February 17, 2014
Tale of Malifaux Bloggers - Month One
So it begins. There are a few supply issues it would seem in getting models not only to Europe but to Germany and so I am a little worried I won't be getting my first month models anytime soon. The game store has been informed at least and so I hope that once they are in I will get a message to tell me to come and pick them up. I am starting with the crew box of course. I choose McMourning simply because he is one of the original three Ressurectionist masters and I have the other two already. I think that is as good a reason as any. I also don't fancy the Ten Thunders dual faction Masters and Tara isn't available either. The choice was probably made for me. I was quite tempted by Tara but I am struggling to see with what I can build the original box contents. At the moment there are very few things that thematically fit with her, that I can see at least.
The crew box represents the biggest expenditure of the month. I had to go with what was available and suitable for the remainder of my budget. Rafkin was and I snapped him up. I haven't heard any chatter about him at all and that makes me wonder if he has been relegated to mediocrity. I guess in a crew that is already dealing a lot of poison why do you need more models that do the same. I suspect he is good in support of a less focused crew. He can then amplfy their poison abilities a little more. Still he fits in theme and so I am happy to have picked him up. I very much think I will be sick of painting white by the end of these six months. Especially if I pick up some regular Frenchies for my Muskets and Tomahawks army.
I have $10 left to bring forward to next month. That should hopefully allow me to pick up a few models extra and doesn't pack too much into this month. I am aiming to have everything painted within the time frames set for purchase so it shall be interesting to see if I can manage that. My first game with McMourning is on this Wednesday. I will play on Vassal as usual and I am looking forward to it.
Month One |
McMourning Crew box: $45 Rafkin: $10 |
Monthly total: $55 |
I have $10 left to bring forward to next month. That should hopefully allow me to pick up a few models extra and doesn't pack too much into this month. I am aiming to have everything painted within the time frames set for purchase so it shall be interesting to see if I can manage that. My first game with McMourning is on this Wednesday. I will play on Vassal as usual and I am looking forward to it.
February 14, 2014
Seamus - the Mad Hatter, the Joker and Jack the Ripper
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Labels:
Malifaux,
Painting,
Ressurectionists,
Wargames,
Wyrd Miniatures
February 13, 2014
Tale of Malifaux Bloggers - Month Zero
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February 11, 2014
Wargames Building Pt. 4
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February 6, 2014
Wargames Building pt. 3
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February 5, 2014
Lots of Trees
I have been busily building more trees. I really want to get a good few of these done as they look excellent, especially en masse.
I have another fourteen to do here in Hamburg still and twelve I intend to bring back from Ireland next time I am home. Thirty six to forty eight of these spread around a board is probably a little too much but I am figuring that especially with Malifaux which uses a 3'x3' board the extras can serve as dressing along one side. I had considered building a small cliff face to go down one side and while I still might it would be annoying to store.
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February 4, 2014
Wargames Building pt.2
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February 3, 2014
Wargames Buildings pt.1
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To begin with I usually construct a single wall of the building. Once I get to this point I realise that I need a plan and so I start sketching ideas. For this building I want it to be primarily used for Muskets & Tomahawks but I would like to be able to use it for other systems. I knew then that I would be going for a French Indian Wars style with a wooden veranda and stone chimney stack.
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January 31, 2014
Another Kid
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January 29, 2014
Poor Molly
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I went really pale with the skin almost to white. I also just left the orbs of the eyes white. It is quite an effective effect and one I will defnitely do again in the future. I generally always use something similar to Bleached Bone (GW) as my highlight colour but using white has given me some interesting results on the malifaux stuff. I shall definitely consider using it more often. I do still have the base to finish here. I had started to sculpt a teddy bear for it and maybe I will get it finished soon enough. I also had some playing cards painted to scatter on there but I seem to have thrown out the piece of paper I had them painted on during a recent clean up so I have to redo those. It is definitely a message to remind me not to clean my desk: embrace the mess.
January 27, 2014
Stomp, Stomp, Stomp
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January 23, 2014
An Endless Horde of Mindless Zombies
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January 20, 2014
Lost in the Bogs
Since my recent game of SAGA at home I have been building some terrain. During the game we talked about eventually recreating the Battle of Hastings but that we would need some boggy terrain for it. I had been thinking about creating some so a while. Most swamp terrain for wargames is based on the american bayou rather than bogs or marshes. I think the swamp terrain is fine but often it looks more like a pool than anything else. With that in mind I set about a test piece creating a bog somewhat similar to that I used to live near.
The dominant thing I remember was the broken nature of the ground with thin but deep cracks everywhere. The ground was actually higher than the dry areas around it as the water it contained caused it to swell. Heather was the dominant plant at least in terms of coverage. There was not really much water pooled everywhere but this was due to the fact that the bog was worked and drained in the main places I could access.
I tried to incorporate all of the above in the piece you see here. I used a CD as a base asI don't currently have better basing material. Using wood on this would have made it way too tall in the end. The CD is a perfect thinness for basing and I have used them fairly often before. I put some air drying modelling clay on top of this. I sculpted it with some texture tools I have made. This gives a nice rough texture to the clay and visually separates it from the normal sand flocked surface. It also serves to raise the surface gently. Painting was simple, a layer of black and then some dark browns over the top. I added a few pools to the piece to indicate that it is a water feature. These aren't finished yet but I used a high quality gloss varnish to fill them. It is a slow process as I can only add a very thin layer at a time. For finishing the piece I added various plants. In the light of the photograph these are quite bright but generally they don't look quite so stark. A few grass tufts to break up the flock worked perfectly and with that the piece was finished.
I am happy with how it came out. I would like to get one or two other plants to add to the piece. Maybe a flower tuft or something in that direction. I can't really use a plant similar to heather despite the fact that I have figured out how to make them. It wold be impossible to move miniatures onto the piece with them there and making them removable would be too much of a headache.
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I am happy with how it came out. I would like to get one or two other plants to add to the piece. Maybe a flower tuft or something in that direction. I can't really use a plant similar to heather despite the fact that I have figured out how to make them. It wold be impossible to move miniatures onto the piece with them there and making them removable would be too much of a headache.
January 16, 2014
Lost Lonely Undead Children
I have been slowly painting the Horrors starter box for Malifaux. I have been distracted by Torchlight coming out for free on steam. Yesterday I resisted the temptation to play and got one of the Crooligans finished.
I went with a really dark scheme similar to what is shown on the box. It isn't executed with quite as much skill but I think it came out really well. By keeping certain elements of the miniature really bright and light there is a lot of contrast and the model doesn't look too dull and dark. The miniature is really detailed especially for its size. These represent lost undead children from the little I know of the background of the game. The miniatures are true enough to scale and so these are a good bit more delicate in detail than what I am used to painting. I have a second one just about done too and I will have some pictures soon.
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January 10, 2014
More Trees
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I base these for the moment on individual flying bases from GW. I don't think these are available anymore so I will eventually have to swap to something else. I sculpted some rocks on these ones so that they are a little less plain looking. A few plants in the form of various flocks and even a sapling makes up the rest of the added detail. I usually then put these down onto another base that denotes the edge of the forest so that the tres can be moved around as much as is needed during battle. I have a good few more of these to get through and I need to get some more foliage stuff. I prefer the lighter coloured one and hopefully I can find it here easily enough. I guess one of the train shops should have some Woodland Scenic stock. I am also working on some relatively simple boggy ground. I will hopefully get that finished over the weekend so I can post it here on Monday.
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