June 25, 2011
Battletech
June 24, 2011
Friday Showcase - Engineer
So I missed last Friday... I actually didn't have much to show to be honest.
A lot of the Dwarves I have left are in a state of semi completion. I have been painting Dwarves for far too long and it really is the army where I have a lot of half started projects and ideas that I never developed further. I have for instance a large amount of Iron Breakers painted but I never managed to complete all the custom shields for them that I wanted. Hopefully someday I can sit down and get a lot of these projects finished. I would have a fairly monstrous army then! I think I have everything for the Dwarf army, often in multiple copies and this is froma few editions of the miniatures too.
This guy like the Ork from yesterday has been sitting on my desk for quite some while. I don't know when I built him, probably around this time last year or maybe a little later. I had wanted him to represent an Engineer but as I look at him now if is by far more of a standard crewman than anything else. I guess I needed some more embellishment to really get him to stand out as a character. The paint job was nice and quick. I again spent some time getting the flesh tones right. I didn't do anything fancy I just wanted him to fit in well with the other dwarves I have done. In fact this guy has inspired me to get some mroe progress made on the Dwarves especially the Bugmans Rangers I bought recently to bring that regiment up to a full compliment of forty rangers!
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June 23, 2011
Painting a checked design
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June 22, 2011
Turn the page
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June 21, 2011
Trolls or Spawn or Ogres?
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Labels:
Chaos,
Wargames,
Warhammer Fantasy Battle,
Warriors of Chaos
June 20, 2011
Standard Bearer and Officer
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June 17, 2011
Selective Stripping
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So I took out a handy bottle of nail varnish remover. Girlfriends are handy for somethings... and applied it to the shield only in the places that I wanted stripped.
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June 16, 2011
Further Success
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June 15, 2011
What colour is darkness?
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June 13, 2011
Double Trouble
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I will make sure to have this guy varnished before dragging him onto a tabletop.
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June 12, 2011
The Wicked Witch
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The Mystery of Violence
With the discussion yesterday of Emmerson park I was trying to think about what might create such an area. This park was once filled with families playing, Now it is abandoned and considered almost a no go zone.
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In keeping with the other mysteries I want to make a spell list but I am pretty stuck for inspiration. I know what I want to have happen but I don't really know how it happens. I am really stuck on the Fury spell, anyone else have ideas?
- Anger (*)
Everyone gets annoyed but only a few people act upon it. With a subtle push the Witch can make these actions come to the surface.
Cost: None
Action: Instant
Duration: Scene
Range: Sensory
Dice Pool: Manipulation + Empathy + Gnosis
The Witch causes the victim to become angry. This anger is not specifically directed at anything in particular. A perfectly calm person will become agitated but not know why whereas an already angry person will become a raging bull! This spell simply pushes the victim gently towards a violent reaction. A police officer making an arrest might simply be somewhat more forceful throwing the criminal to the ground before hand cuffing her. A computer programmer tackling a difficult problem might suddenly smash his keyboard or if enraged enough already follow through on his threat of tossing the PC out of the window.
When the victim lashes out due to the rage the Witch gains Source. - Hatred (**)
The road to true hatred of something is a long one. A lot of people are held in check by society, religion and upbringing. The Witch is able to temporarily help someone along this benighted path.
Cost: None
Action: Instant
Duration: Scene
Range: Sensory
Dice Pool: Manipulation + Persuasion + Gnosis
The Witch is able to increase the natural feelings that somebody has towards someone or someones that they don't like. Instead of a low level dislike this suddenly becomes a complete hatred. The more people that the Witch tries to force the victim to hate the more disperesed the feeling becomes. For instance if the Witch tries to make the victim hate all Chinese people then she may only effect a slight strengthening of the current dislike. However if the Witch narrows the group to something like the Police then it will be more effective. The spell is most effective against a single person. When the victim causes physical harm to the specified target the Witch gains Source. - Fury(***)
Cost: Source
Action: Instant
Duration: A number of rounds equal to the successes scored
Range: Sensory
Dice Pool: Manipulation + Persuasion + Gnosis - Rage(****)
In a tense situation anger quickly comes to the surface. A Witch can detect and manipulate this turning friend against friend.
Cost: Source
Action: Contested
Duration: One Round
Range: Sensory
Dice Pool: Manipulation + Persuasion + Gnosis
The Witch makes a contested roll against both targets. She splits her dice pool in half using each half against one of the opponents. If both are beaten by the Witch having more successes then they will direct their next attack against the other.In the case that only one is defeated then only they will make the attack. - Frenzy(*****)
Some areas have always had a bad reputation but some areas really have the worst. In the case of this spell a Witch creates a zone of utter hatred and protects himself at the same time.
Cost: SourceAction: Extended Duration: Scene
Range: Area
Dice Pool: Resolve + Manipulation + Gnosis
The casting of this spell is an extended action that requires a total of 12 successes. Each roll is equal to half an hour. A Witch may only cast this spell in a place where he has lived for three months. The Witch creates a zone of agression. This zone must have defined physical bondaries. It can occupy an area up to three acres maximum. The Witch may extend this to double the area by expending a willpower point during the casting. Anyone entering the zone is immediately effected by the Hatred spell as described above. The target of this effect is anyone else within sensory range. The effect ends once the affected person leaves the area.
While within the zone victims may not attack the Witch directly. Instead their violent tendencies are directed at anyone else within sensory range. Victims may make an opposed roll to resist this effect.
The Witch gains no Source as a result of these actions.
June 11, 2011
A Hunters Paradise?
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History of the Park:
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Emmerson Park honors Louis L. Emmerson (1863-1941), who was Governor of Illinois during the park's creation. Having served as Secretary of State for three terms beginning in 1916, Emmerson was elected Governor in 1928 and remained in office until 1933.
In 2010 four bodies were found in the park. All four belonged to teenage girls that had gone missing over the last two years in the Lincolnwood area. Each were buried in a shallow grave amongst the undergrowth near the centre of the small park. These were found by a dog and an elderly gentleman walking in the park. There was never an arrest following the finding of the bodies but the offical police statement is that the investigation is ongoing. There were rumours of some strange artefacts found on the bodies but nothing more than rumours reached the newspapers.
The Surrounds:
The apartments in the north eastern corner of the park have been abandoned since 2001. They are fenced off for safety. They are in a rather depalidated state. The church in the north western corner is still open. However the congregation has dwindled and only a few elderly members visit services regularly. The large car parking space is now without working lights in the evening and in many places it is over grown with grass and weeds. Further out there are a lot of apartment buildings. These are also in an advanced state of disrepair but a fair few of them are still occupied.
June 10, 2011
Menoth, my progress
So here is a quick slideshow to show what exactly I have finished in my menite force. This has all been completed since January 1st so I am pretty happy with my progress. I am not finished yet but maybe it is time I turned my attention towards my Khador forces? I still have two unopened boxes of Troopers that need my attention and two 'jacks though. I wouldn't mind getting some mercenaries together too especially seeing that the Steelheads are getting some love in Wrath and that I would really like to be able to play them as a faction too. I have ruled out a Cryx force... too expensive at the moment. I wanted a Tier Four Goreshade list but well that has to wait.
June 9, 2011
I'm a believer!
So this week is a busy one it would seem for me! I made some good progress with my light 'jacks. Here is my Devout! He used to be good in MKI but I am not so sure now.
The ability to vlock a single shot is still nice. It helps a lot against those pesky Pistol Wraiths. It also benefits the Harbinger immensely as otherwise she gets destroyed really quickly. However the defensive strike while good is not as good as before. It is a nice attack but it doesn't have the penalties it inflicted before which were awesome. This guy is also expensive at 5 points. I am not sure if he really is worth that much... I was wondering if this guy has a focus on him can he boost the defensive strike? That would be interesting at least. I am also wondering if it is possible to use the defensive strike against a counter charging model? So I move something up to tempt the counter charger into reach of the Devout and then 'whack' I smash him with an unexpected attack. At least then I can think of some interesting situations.
Here you can see how I am using the more decorative base than usual. I like that the model is interacting with the base.
Generally we just see the models standing on the base but with the adjustable pose I was able to make it look like he was stepping over something. I doubt that the plank can actually hold his weight but hey it isn't supposed to be bound by reality. The standard running pose on this 'jack is terrible. It reminds me of a road runner cartoon, in fact I think it is worse. The roadrunner seemed to move only from the knees down just like the running devout. Thinking about it at least the road runner leaned forwards for balance. I am hoping the Dervish has a better pose... I can't remember. Anyway this 'jack benefits from being in a slightly more static pose. I guess someone out there has managed a nice running stance. I would love to see it. I made my other Devout in a similar stance. Sadly I don't have a picture here for reference but I am pretty sure thats what I did.
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Here you can see how I am using the more decorative base than usual. I like that the model is interacting with the base.
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June 8, 2011
Push moulding, success
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Once that was dry I was able to use a little bit of oil as a lubricant and then I simply pressed the green stuff into the mould with a good bit of force. I did manage to trap an air bubble as you can see near the centre of the shield. It is no big deal... it can represent battle damage afterall. The shield also seems to have picked up some more texture than I would have expected. I don't know how this will look once painted. Hopefully it won't really be noticable. It doesn't look bad this way either. So I think I should start working on some more difficult shapes soon!
- One tip is to make sure that you use excess greenstuff and have that lap over the side of the moulded shape. That makes it very easy to peel the shield out once all is dry.
- also don't use too much mould release as this can also cause bubbling (I noticed this on the second one I made).
June 7, 2011
I shall have my revenge!
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I don't have that many more 'jacks to do for Menoth now. I have pretty much all of them painted at least once. Only the Dervish and the Templar are missing from my collection. I have duplicates of the Guardian, Crusader, Repenter, Revenger, Devout and Redeemer. Only the character 'jacks need to be done but I am not going to rush out to get them. They are a little pricey at least in comparison to the standard Warjacks.
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June 6, 2011
Rolled over
I also managed to get my first game in against the Retribution of Scyrah. Damn those Elves! I thought that the High Reclaimers wall of smoke would protect me from any incoming shooting but no. Some strange eagle thing was able to see over it and allow all of the Myrmidions to shoot at me with impunity. It also led to me losing the game at the beginning of the second turn. Well the burned hand teaches best! My opponent was nice enough to play a second game which was much better fun. I didn't rely on the wall to stop shooting this time. I still lost but at least it was some fun. The Dawn Guard are tough.
So I look forward to the next chance I get at a Steam Roller event. The scenarios were fun and the timed turns added a lot of excitement.
June 4, 2011
The E Street Gang
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A situation like this poses a good question to the Hunters who can kill Monsters with some justification. Can they act as vigilantes too? Are humans any less of a monster than the supernatural threats present in the city? If the players can't tell if a gang member is a ghoul, a vampire or a real flesh and blood human can they simply wade into a gunfight with them all guns blazing? Well I guess they would but at least it presents a moral challenge which is the stuff that makes the World of Darkness such a good setting. So what does this mean for our ghouls? Well I need to remake them a little. They will have a vampire overlord now and maybe some of his coterie.
June 3, 2011
Friday Showcase - Longbeards
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I have tried and tried to get some of the old metal models on ebay but to no avail. They sell for incredibly good prices, usually twenty go for about €60 - €70. Thats a little above my budget. I keep my eyes peeled though because they are awesome models and I would dearly love to get a regiment of them together. It would complete my classic dwarf collection. So if any of you readers have any spare please let me know. I would gladly take them off your hands!
June 1, 2011
The Guardian is done
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I also kept the banners white but I built their shades up using graveyard earth. It doesn't really make that much of a difference from the bleached bone shade I usually use but at least I know I made an effort to make them look different. I wasn't bothered to put menofixes on the banners as I really don't see myself using this 'jack much. I don't want to put a lot of effort into a model that will most likely reside at the back of my cabinet. The Guardian is nine points. Thats a lot especially considering what else is available for cheaper. I have a second Guardian and I would like to use a pair of them sometime however that really will be just for fun!
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